283 lines
6.9 KiB
Go
283 lines
6.9 KiB
Go
// Package grace allows for gracefully waiting for a listener to
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// finish serving it's active requests.
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package grace
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import (
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"errors"
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"fmt"
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"net"
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"os"
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"os/exec"
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"os/signal"
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"strconv"
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"strings"
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"sync"
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"syscall"
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"time"
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)
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var (
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// This error is returned by Inherits() when we're not inheriting any fds.
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ErrNotInheriting = errors.New("no inherited listeners")
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// This error is returned by Listener.Accept() when Close is in progress.
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ErrAlreadyClosed = errors.New("already closed")
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// Time in the past to trigger immediate deadline.
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timeInPast = time.Now()
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// Test if init activated by checking ppid on startup since we will get
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// re-parented once the old parent is killed and we will end up looking like
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// we're init started.
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initStarted = os.Getppid() == 1
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)
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const (
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// Used to indicate a graceful restart in the new process.
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envCountKey = "LISTEN_FDS"
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envCountKeyPrefix = envCountKey + "="
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// The error returned by the standard library when the socket is closed.
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errClosed = "use of closed network connection"
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)
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// A Listener providing a graceful Close process and can be sent
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// across processes using the underlying File descriptor.
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type Listener interface {
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net.Listener
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// Will return the underlying file representing this Listener.
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File() (f *os.File, err error)
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}
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type listener struct {
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Listener
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closed bool
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closedMutex sync.RWMutex
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wg sync.WaitGroup
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}
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type deadliner interface {
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SetDeadline(t time.Time) error
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}
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// Allows for us to notice when the connection is closed.
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type conn struct {
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net.Conn
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wg *sync.WaitGroup
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once sync.Once
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}
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func (c *conn) Close() error {
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defer c.once.Do(c.wg.Done)
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return c.Conn.Close()
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}
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// Wraps an existing File listener to provide a graceful Close() process.
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func NewListener(l Listener) Listener {
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return &listener{Listener: l}
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}
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func (l *listener) Close() error {
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l.closedMutex.Lock()
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l.closed = true
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l.closedMutex.Unlock()
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var err error
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// Init provided sockets dont actually close so we trigger Accept to return
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// by setting the deadline.
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if initStarted {
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if ld, ok := l.Listener.(deadliner); ok {
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err = ld.SetDeadline(timeInPast)
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} else {
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fmt.Fprintln(os.Stderr, "init activated server did not have SetDeadline")
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}
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} else {
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err = l.Listener.Close()
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}
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l.wg.Wait()
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return err
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}
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func (l *listener) Accept() (net.Conn, error) {
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// Presume we'll accept and decrement in defer if we don't. If we did this
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// after a successful accept we would have a race condition where we may end
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// up incorrectly shutting down between the time we do a successful accept
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// and the increment.
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var c net.Conn
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l.wg.Add(1)
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defer func() {
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// If we didn't accept, we decrement our presumptuous count above.
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if c == nil {
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l.wg.Done()
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}
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}()
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l.closedMutex.RLock()
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if l.closed {
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l.closedMutex.RUnlock()
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return nil, ErrAlreadyClosed
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}
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l.closedMutex.RUnlock()
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c, err := l.Listener.Accept()
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if err != nil {
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if strings.HasSuffix(err.Error(), errClosed) {
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return nil, ErrAlreadyClosed
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}
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// We use SetDeadline above to trigger Accept to return when we're trying
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// to handoff to a child as part of our restart process. In this scenario
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// we want to treat the timeout the same as a Close.
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if nerr, ok := err.(net.Error); ok && nerr.Timeout() {
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l.closedMutex.RLock()
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if l.closed {
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l.closedMutex.RUnlock()
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return nil, ErrAlreadyClosed
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}
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l.closedMutex.RUnlock()
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}
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return nil, err
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}
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return &conn{Conn: c, wg: &l.wg}, nil
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}
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type Process struct {
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}
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// Wait for signals to gracefully terminate or restart the process.
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func (p *Process) Wait(listeners []Listener) (err error) {
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ch := make(chan os.Signal, 2)
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signal.Notify(ch, syscall.SIGTERM, syscall.SIGUSR2)
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for {
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sig := <-ch
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switch sig {
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case syscall.SIGTERM:
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signal.Stop(ch)
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var wg sync.WaitGroup
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wg.Add(len(listeners))
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for _, l := range listeners {
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go func(l Listener) {
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defer wg.Done()
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cErr := l.Close()
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if cErr != nil {
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err = cErr
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}
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}(l)
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}
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wg.Wait()
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return
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case syscall.SIGUSR2:
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rErr := Restart(listeners)
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if rErr != nil {
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return rErr
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}
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}
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}
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}
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// Try to inherit listeners from the parent process.
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func (p *Process) Inherit() (listeners []Listener, err error) {
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countStr := os.Getenv(envCountKey)
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if countStr == "" {
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return nil, ErrNotInheriting
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}
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count, err := strconv.Atoi(countStr)
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if err != nil {
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return nil, err
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}
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// If we are inheriting, the listeners will begin at fd 3
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for i := 3; i < 3+count; i++ {
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file := os.NewFile(uintptr(i), "listener")
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tmp, err := net.FileListener(file)
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file.Close()
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if err != nil {
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return nil, err
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}
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l := tmp.(Listener)
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listeners = append(listeners, NewListener(l))
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}
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return
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}
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// Start the Close process in the parent. This does not wait for the
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// parent to close and simply sends it the TERM signal.
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func (p *Process) CloseParent() error {
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ppid := os.Getppid()
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if ppid == 1 { // init provided sockets, for example systemd
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return nil
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}
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return syscall.Kill(ppid, syscall.SIGTERM)
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}
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// Restart the process passing the given listeners to the new process.
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func (p *Process) Restart(listeners []Listener) (err error) {
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if len(listeners) == 0 {
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return errors.New("restart must be given listeners.")
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}
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// Extract the fds from the listeners.
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files := make([]*os.File, len(listeners))
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for i, l := range listeners {
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files[i], err = l.File()
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if err != nil {
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return err
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}
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defer files[i].Close()
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syscall.CloseOnExec(int(files[i].Fd()))
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}
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// Use the original binary location. This works with symlinks such that if
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// the file it points to has been changed we will use the updated symlink.
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argv0, err := exec.LookPath(os.Args[0])
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if err != nil {
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return err
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}
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// In order to keep the working directory the same as when we started.
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wd, err := os.Getwd()
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if err != nil {
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return err
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}
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// Pass on the environment and replace the old count key with the new one.
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var env []string
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for _, v := range os.Environ() {
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if !strings.HasPrefix(v, envCountKeyPrefix) {
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env = append(env, v)
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}
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}
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env = append(env, fmt.Sprintf("%s%d", envCountKeyPrefix, len(listeners)))
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allFiles := append([]*os.File{os.Stdin, os.Stdout, os.Stderr}, files...)
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_, err = os.StartProcess(argv0, os.Args, &os.ProcAttr{
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Dir: wd,
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Env: env,
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Files: allFiles,
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})
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return err
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}
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var defaultProcess = &Process{}
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// Wait for signals to gracefully terminate or restart the process.
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func Wait(listeners []Listener) (err error) {
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return defaultProcess.Wait(listeners)
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}
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// Try to inherit listeners from the parent process.
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func Inherit() (listeners []Listener, err error) {
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return defaultProcess.Inherit()
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}
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// Start the Close process in the parent. This does not wait for the
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// parent to close and simply sends it the TERM signal.
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func CloseParent() error {
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return defaultProcess.CloseParent()
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}
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// Restart the process passing the given listeners to the new process.
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func Restart(listeners []Listener) (err error) {
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return defaultProcess.Restart(listeners)
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}
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